I'm creating a canvas where it will draw a particular shape based on what choice it is on from the DBE choice option (drop down selector). |
Re: Auto Callback from Choice Selection You an assign a callback directly to the choice DBE:
DBE dbeChoice
void clbkChoice(DBE dbeXX)
{ // React to changes in the choice DBE
read the dbeChoice
redraw or whatever
}
...
dbeChoice = choice(whatever)
set(dbeChoice, clbkChoice)
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